Stats for the period 27.4. - 12.5.802

defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Defensive Statistics
Number (Percent of Swings)
Enemy hits:469 (62.9%)
Ememy misses:98 (13.1%)
Player parries:28 (3.8%)
Player shield blocks:0 (0.0%)
Player evades:151 (20.2%)

Armor Statistics
Average Damage (Distribution)
Head:66.3 (8.5%)
Arm:80.8 (16.0%)
Hand:64.2 (4.9%)
Torso:66.9 (38.0%)
Leg:71.1 (26.9%)
Foot :66.4 (5.8%)

Average Damage Taken Per Body Part Per Mob
(including relative percentage of hits to body part)


leg
arm
foot
head
hand
torso
plated fiend
50.6 (26.2%)
49.3 (17.2%)
50.9 (5.7%)
49.5 (9.0%)
48.7 (8.2%)
46.5 (33.6%)
avernal quasit
79.5 (25.0%)
92.7 (18.8%)
0.0 (0.0%)
86.8 (25.0%)
104.0 (6.2%)
81.0 (25.0%)
vigilant soul
286.0 (50.0%)
323.0 (25.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
323.0 (25.0%)
immunis
65.8 (36.4%)
90.0 (18.2%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
69.2 (45.5%)
legionarius
63.9 (26.7%)
72.2 (14.1%)
70.1 (6.3%)
60.1 (7.9%)
53.6 (4.2%)
64.5 (40.8%)
demoniac familiar
36.3 (37.5%)
32.5 (25.0%)
42.0 (12.5%)
0.0 (0.0%)
0.0 (0.0%)
28.5 (25.0%)
young necyomancer
56.2 (27.6%)
58.0 (10.3%)
44.0 (3.4%)
66.3 (10.3%)
0.0 (0.0%)
55.2 (48.3%)
rocot
128.0 (25.0%)
156.0 (25.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
155.0 (50.0%)
forest cat
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
20.0 (100.0%)
giant rooter
0.0 (0.0%)
0.0 (0.0%)
57.0 (20.0%)
0.0 (0.0%)
0.0 (0.0%)
48.0 (80.0%)
grave goblin whelp
0.0 (0.0%)
138.0 (25.0%)
0.0 (0.0%)
59.0 (25.0%)
0.0 (0.0%)
67.0 (50.0%)
decayed barbarian
216.0 (33.3%)
259.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
280.0 (33.3%)
saxonbone skeleton
232.0 (33.3%)
247.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
189.0 (16.7%)
283.0 (16.7%)
lilispawn
81.0 (33.3%)
0.0 (0.0%)
82.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
61.0 (33.3%)
reanimated foe
157.5 (28.6%)
203.0 (14.3%)
156.0 (14.3%)
0.0 (0.0%)
0.0 (0.0%)
156.7 (42.9%)
soul harvester
176.5 (33.3%)
206.0 (16.7%)
0.0 (0.0%)
180.0 (33.3%)
0.0 (0.0%)
214.0 (16.7%)
vigilis
48.5 (40.0%)
58.0 (20.0%)
0.0 (0.0%)
0.0 (0.0%)
62.0 (20.0%)
59.0 (20.0%)
soultorn hibernian wayfarer
34.3 (37.5%)
42.0 (12.5%)
0.0 (0.0%)
42.0 (12.5%)
0.0 (0.0%)
34.3 (37.5%)
repentant follower
152.0 (16.7%)
173.0 (16.7%)
135.0 (16.7%)
129.0 (16.7%)
167.0 (16.7%)
183.0 (16.7%)
actarius
132.0 (28.6%)
166.0 (14.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
135.5 (57.1%)
soultorn albion protector
47.0 (27.3%)
40.0 (9.1%)
42.0 (9.1%)
0.0 (0.0%)
39.0 (9.1%)
44.4 (45.5%)
apprentice necyomancer
25.0 (18.2%)
29.5 (36.4%)
37.0 (9.1%)
34.5 (18.2%)
0.0 (0.0%)
25.0 (18.2%)


Offensive Statistics
Melee hits:1472 (76.3%)[42 dmg avg]
Criticals:184 (9.5%)[21 dmg avg]
Fumbles:16 (0.8%) 
Enemy parries:15 (0.8%) 
Enemy evades:0 (0.0%) 
Damage Add Avg:13.6  


Average Damage Done Per Weapon Per Mob
including [min-max] (the number of hits)

staff

avg[spread](count)
plated fiend
58.4[35-91](90.8%/284)
vigilant soul
3.5[1-6](44.4%/9)
immunis
37.3[26-52](82.6%/23)
legionarius
37.5[20-61](78.3%/1087)
demoniac familiar
63.2[41-102](88.9%/18)
soultorn norse isen vakten
41.8[38-47](83.3%/6)
manipularis
23.0[23-23](100.0%/1)
young necyomancer
53.7[34-87](95.7%/92)
undead retainer
31.4[16-46](54.4%/57)
forest cat
67.2[60-75](100.0%/6)
decaying tomb raider
29.5[18-46](67.7%/31)
grave goblin whelp
34.7[23-54](100.0%/3)
decayed barbarian
21.9[4-34](44.8%/67)
saxonbone skeleton
25.9[10-40](43.2%/37)
lilispawn
49.0[34-63](71.4%/7)
reanimated foe
41.0[18-57](53.4%/73)
soul harvester
14.8[12-19](33.3%/12)
black bear
119.0[119-119](100.0%/1)
vigilis
37.0[37-37](100.0%/1)
soultorn hibernian wayfarer
28.2[19-50](96.0%/25)
repentant follower
39.5[35-44](100.0%/2)
actarius
29.6[23-36](83.3%/6)
centurio primus ordines
28.8[19-38](80.0%/5)
soultorn albion protector
43.6[29-63](77.8%/18)
apprentice necyomancer
62.7[40-88](100.0%/24)

Average Style Damage per Mob
bonus ( to hit percentage ) [ success percentage ]


Figure Eight
Double Strike
Banish
Defender's Fury
Friar's Friend
Quick Strike
plated fiend
+26.7 (96.2%/26) [46.3%]
+27.1 (100.0%/20) [50.0%]
-- +13.9 (93.1%/101) [48.2%]
-- +20.2 (88.4%/69) [46.9%]
vigilant soul
-- -- +3.0 (100.0%/1) [50.0%]
-- +2.0 (20.0%/5) [14.3%]
--
immunis
-- -- +28.0 (100.0%/1) [50.0%]
+12.5 (83.3%/12) [45.5%]
+18.0 (100.0%/1) [33.3%]
+17.0 (66.7%/3) [40.0%]
legionarius
+24.0 (100.0%/1) [50.0%]
-- +27.2 (84.8%/138) [39.5%]
+11.5 (67.9%/224) [40.4%]
+20.5 (71.2%/312) [36.1%]
+16.7 (79.5%/78) [43.1%]
demoniac familiar
+27.0 (100.0%/1) [50.0%]
+36.0 (100.0%/1) [50.0%]
-- +20.0 (100.0%/3) [50.0%]
-- +24.7 (100.0%/3) [50.0%]
soultorn norse isen vakten
-- -- +24.0 (66.7%/3) [40.0%]
-- +18.3 (100.0%/3) [50.0%]
--
young necyomancer
+27.5 (100.0%/6) [50.0%]
+30.2 (100.0%/4) [50.0%]
+39.5 (100.0%/2) [50.0%]
+15.1 (84.4%/32) [45.8%]
+28.5 (100.0%/2) [50.0%]
+22.5 (91.7%/12) [47.8%]
undead retainer
-- -- +21.1 (72.7%/11) [40.0%]
+9.0 (50.0%/8) [33.3%]
+13.2 (50.0%/26) [31.7%]
+12.0 (33.3%/3) [25.0%]
forest cat
-- -- -- +20.5 (100.0%/2) [50.0%]
-- --
decaying tomb raider
-- -- +20.8 (57.1%/7) [28.6%]
-- +15.7 (58.3%/12) [28.0%]
--
grave goblin whelp
-- -- -- +7.0 (100.0%/1) [50.0%]
+21.0 (100.0%/1) [33.3%]
--
decayed barbarian
-- -- +14.6 (50.0%/10) [33.3%]
-- +10.8 (31.7%/41) [22.0%]
--
saxonbone skeleton
-- -- +12.3 (33.3%/9) [25.0%]
-- +9.2 (52.9%/17) [32.1%]
--
lilispawn
-- -- +26.0 (100.0%/1) [50.0%]
-- +20.0 (100.0%/2) [50.0%]
--
reanimated foe
-- -- +16.8 (60.0%/20) [37.5%]
+8.0 (100.0%/2) [50.0%]
+13.0 (47.9%/48) [32.4%]
+13.0 (100.0%/1) [50.0%]
soul harvester
-- -- -- +5.5 (28.6%/7) [22.2%]
-- --
black bear
-- -- -- +33.0 (100.0%/1) [50.0%]
-- --
vigilis
-- -- -- +12.0 (100.0%/1) [50.0%]
-- --
soultorn hibernian wayfarer
-- -- -- +9.2 (90.0%/10) [47.4%]
-- +11.2 (100.0%/6) [50.0%]
repentant follower
-- -- -- -- +13.5 (100.0%/2) [50.0%]
--
actarius
-- -- -- +9.3 (75.0%/4) [42.9%]
-- +14.0 (100.0%/1) [50.0%]
soultorn albion protector
+23.0 (100.0%/1) [50.0%]
+27.0 (100.0%/1) [50.0%]
-- +11.6 (83.3%/6) [45.5%]
-- +18.7 (75.0%/4) [42.9%]
centurio primus ordines
-- -- -- +10.3 (100.0%/3) [50.0%]
-- --
apprentice necyomancer
+37.0 (100.0%/1) [20.0%]
-- -- +17.7 (100.0%/11) [50.0%]
-- +24.3 (100.0%/3) [50.0%]

Average HP Healed Per Spell Per Target
(including the number of casts)


Resuscitation

avg[spread](count)
Davion
113.0[113-113](1)
Jennifur
102.9[49-172](15)
Nique
123.0[46-155](6)
Darrien
129.0[57-168](6)
Ariah
154.0[154-154](1)
Husil
101.3[58-132](3)
Demetre
124.2[36-172](25)
Kawren
106.2[56-151](4)
Eldrac
112.1[68-164](14)
Ferrit
118.5[35-169](34)
Waltain
139.1[80-172](64)
Nukos
121.0[114-128](2)
Gaennyn
166.0[166-166](1)
Isilgrym
122.0[122-122](1)
Lerris
109.7[91-129](3)
Tabby
113.8[2-169](25)
Viros
133.0[72-171](5)
Agriel
135.5[129-142](2)
Gunnclan
122.2[28-172](33)
Khayde
138.2[95-164](11)
yourself
126.1[50-171](69)
Tenchi
121.5[107-144](6)
Vormav
147.3[139-157](3)
Beat
141.2[110-169](13)
Mazudht
108.0[103-113](2)
Dejavu
143.0[124-162](2)
Ltzion
77.0[52-102](2)
Wayne
139.5[115-164](2)
Eisfalke
88.0[88-88](1)
Kile
132.8[86-150](8)
Ainfceallach
124.0[124-124](1)
Llane
130.5[104-172](18)
Apocal
135.4[34-172](45)
Didier
103.1[31-128](7)
Manamus
106.0[106-106](1)
Miliwen
127.0[113-136](3)
Bleylock
120.0[92-144](4)
Varega
105.7[82-125](6)
Taarna
123.1[63-172](42)
Vegin
116.2[98-133](4)
Dantaar
116.0[93-139](2)
Delrick
135.0[135-135](1)
Eomyrr
120.0[109-131](2)

Revenue
Cash looted:229543
Cash from tasks:(0 run) 0
Cash from selling:0
Gross income:229543
Constitution fees:0
Items purchased:1500
Repair fees:0
Net income:228043

Experience
Task Experience: (0 run) 0
Total Experience: 123640

defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Generated by statz0r - written by Karnian and Kordos of Apotheosis - The Association

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